A tower shaped for the gods (slightly better prototype)
I was so excited after seeing the video that I wanted to also add the caterpillar-crane-bird and the symmetry goddess anger animations... but I still have a lot to learn about Godot. I am a bit ashamed I couldn't do more quickly. >.<
On top of that I realized I made bad decisions about how to implement the data. Working directly on points data leads to tedious problems like to convert a graph to polygons (there is a trap as you have to exclude the "outside") or to check if a point is inside a polygon using his points coordinates, while there is already a method for that with another object! The game would need a complete revamp!
At least it shows the symmetry rule, though it doesn't check if the player is right.
There is also the first level where you finally have to think a bit! ^^ Well, as long as you don't mistake central symmetry for axial symmetry, otherwise there would be an obvious solution.
Published | 3 days ago |
Status | Released |
Platforms | HTML5 |
Author | BouncyTurtle |
Genre | Puzzle |
Made with | Godot |
Tags | 2D, Godot, Mouse only, Prototype, Short |
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